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QuickStart Guide to Game Physics
EDITOR'S CHOICE
Book Details

ISBN: 9798264282454

Published: May 14, 2025

Categories: Computers & Technology Programming Game Development Computer Graphics Simulation & Modeling

Related Keywords
Game Physics Collision Detection Rigid Body Simulation Gravity Motion Game Development Physics Engines Realism Simulation Unity Unreal Engine

QuickStart Guide to Game Physics

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About This Book

This comprehensive guide to Game Physics, Collision Detection, Rigid Body Simulation provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computers & Technology.

What You'll Learn:
  • Master Game Physics techniques
  • Master Collision Detection techniques
  • Master Rigid Body Simulation techniques
  • Master Gravity techniques
  • Master Motion techniques
  • Practical real-world examples
  • Best practices from industry experts
Customer Reviews
Overall Rating
4.8
(42 reviews)
Review Highlights
All Reviews
Reviewer
BookWorm99
August 18, 2025

Essential reading for anyone working with Unity. 5/5 stars!

Reviewer
Dr. Elizabeth Montgomery
May 4, 2026

The interdisciplinary approach to Game Physics demonstrated in this text bridges the gap between Programming and Computers & Technology in ways few other works have attempted.

Academic Review
Reviewer
Jennifer L.
March 31, 2026

I never thought I'd say this about a book on Unreal Engine, but I couldn't put it down! The way the author explains Game Physics completely changed my perspective.

Personal Experience
Reviewer
Dr. Samantha Chen
July 1, 2025

The interdisciplinary approach to Computers & Technology demonstrated in this text bridges the gap between Rigid Body Simulation and Simulation & Modeling in ways few other works have attempted.

Academic Review
Reviewer
Mike T.
March 27, 2026

My boss recommended this book when I was struggling with Simulation & Modeling at work. Two weeks later, I was implementing Computers & Technology solutions that impressed the whole team!

Personal Experience
See All Reviews (42)
Community Discussion
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Recent Discussions
User
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June 1, 2026

This is a comment about the book. I particularly liked the parts about Game Physics, Collision Detection. Would recommend to anyone interested in Computer Graphics!

Reply
User
.
June 1, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Game Physics. Would recommend to anyone interested in Game Development!

User
.
May 24, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Game Physics, Collision Detection. Would recommend to anyone interested in Simulation & Modeling!

User
.
June 6, 2026

This is a comment about the book. I particularly liked the parts about Game Physics, Collision Detection, Rigid Body Simulation. Would recommend to anyone interested in Programming!

Reply
User
.
May 21, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Game Physics, Collision Detection, Rigid Body Simulation. Would recommend to anyone interested in Computer Graphics!

User
.
May 16, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Game Physics. Would recommend to anyone interested in Simulation & Modeling!

User
.
June 12, 2026

This is a comment about the book. I particularly liked the parts about Game Physics. Would recommend to anyone interested in Game Development!

Reply
User
.
May 25, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Game Physics, Collision Detection. Would recommend to anyone interested in Game Development!

User
.
June 3, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Game Physics. Would recommend to anyone interested in Computer Graphics!

See All Discussions (24)