ISBN: 9798262596102
Published: August 28, 2025
Categories: Computers & Technology Programming Computer Graphics Game Development OpenGL & Vulkan
This comprehensive guide to Shaders, GLSL, HLSL provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computers & Technology.
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My boss recommended this book when I was struggling with Computer Graphics at work. Two weeks later, I was implementing Computers & Technology solutions that impressed the whole team!
This seminal work by esteemed authors provides a comprehensive examination of Vulkan. The theoretical framework presented in chapter 3 particularly stands out as groundbreaking in the field of OpenGL & Vulkan.
The interdisciplinary approach to Computers & Technology demonstrated in this text bridges the gap between OpenGL & Vulkan and OpenGL in ways few other works have attempted.
I never thought I'd say this about a book on Graphics Programming, but I couldn't put it down! The way the author explains Programming completely changed my perspective.
The best Computer Graphics book I've read this year.
This is a comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Computer Graphics!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in Programming!
This is a comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in Game Development!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in OpenGL & Vulkan!
This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in Computer Graphics!
This is a comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in Computer Graphics!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Computer Graphics!
This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Computers & Technology!
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February 3, 2026This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in OpenGL & Vulkan!