ISBN: 9798262596102
Published: August 28, 2025
Categories: Computers & Technology Programming Computer Graphics Game Development OpenGL & Vulkan
This comprehensive guide to Shaders, GLSL, HLSL provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Computers & Technology.
The ASHATA DDR desktop adaptor enables DDR4 laptop memory to function ...
Playing the theme to '2001: A Space Odyssey' on this thing might feel a little too on-the-nose....
It involved T'Challa's son, and, somehow, we are now even sadder about it all....
Changed how I think about Shader Art. Highly recommend!
I never thought I'd say this about a book on Metal, but I couldn't put it down! The way the author explains Game Development completely changed my perspective.
This seminal work by esteemed authors provides a comprehensive examination of Computer Graphics. The theoretical framework presented in chapter 3 particularly stands out as groundbreaking in the field of Computers & Technology.
I never thought I'd say this about a book on Vulkan, but I couldn't put it down! The way the author explains OpenGL & Vulkan completely changed my perspective.
The best DirectX book I've read this year.
This is a comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in Computers & Technology!
Reply
This is a comment about the book. I particularly liked the parts about Shaders, GLSL. Would recommend to anyone interested in Game Development!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in Programming!
This is a comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in Game Development!
ReplyThis is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in OpenGL & Vulkan!
This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders, GLSL, HLSL. Would recommend to anyone interested in Computers & Technology!
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December 11, 2025This is a nested (level 1) comment about the book. I particularly liked the parts about Shaders. Would recommend to anyone interested in OpenGL & Vulkan!