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Game Engineering (Paperback)
EDITOR'S CHOICE
Book Details

ISBN: 9798244309669

Published: 2026

Categories: Game Engineering Software Architecture Game Development Systems Programming Technical Design

Related Keywords
Game Engineering Game Architecture Systems Design Performance Optimization Game Engines Software Engineering Real‑Time Systems Technical Workflows Programming Patterns Scalable Game Systems

Game Engineering (Paperback)

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About This Book

This comprehensive guide to Game Engineering, Game Architecture, Systems Design provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Game Engineering.

What You'll Learn:
  • Master Game Engineering techniques
  • Master Game Architecture techniques
  • Master Systems Design techniques
  • Master Performance Optimization techniques
  • Master Game Engines techniques
  • Practical real-world examples
  • Best practices from industry experts
Customer Reviews
Overall Rating
4.8
(42 reviews)
Review Highlights
All Reviews
Reviewer
Dr. Samantha Chen
March 15, 2025

This seminal work by esteemed authors provides a comprehensive examination of Scalable Game Systems. The theoretical framework presented in chapter 3 particularly stands out as groundbreaking in the field of Systems Programming.

Academic Review
Reviewer
TechReader42
January 25, 2026

Essential reading for anyone working with Systems Design. 5/5 stars!

Reviewer
Prof. James Wilson
July 4, 2025

The interdisciplinary approach to Technical Workflows demonstrated in this text bridges the gap between Game Engines and Systems Programming in ways few other works have attempted.

Academic Review
Reviewer
Dr. Samantha Chen
February 8, 2026

As a professor of Technical Workflows, I find this volume to be an indispensable resource for both undergraduate and graduate students. The treatment of Technical Design is particularly thorough and well-researched.

Academic Review
Reviewer
Prof. James Wilson
May 30, 2025

The interdisciplinary approach to Software Engineering demonstrated in this text bridges the gap between Technical Design and Technical Workflows in ways few other works have attempted.

Academic Review
See All Reviews (42)
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User
.
January 29, 2026

This is a comment about the book. I particularly liked the parts about Game Engineering. Would recommend to anyone interested in Software Architecture!

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User
.
January 31, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Game Engineering, Game Architecture, Systems Design. Would recommend to anyone interested in Technical Design!

See All Discussions (24)