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Don't Wait!: Build Retro Games and Level Up Your Skills (Paperback)
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Book Details

ISBN: 9798242145474

Published: 2026

Categories: Game Development Retro Gaming Programming Creative Coding Beginner Game Design

Related Keywords
Retro Games Arcade Development Game Programming Beginner Coding Creative Tech Indie Game Development Learning to Code 2D Games Game Design Basics Programming for Beginners

Don't Wait!: Build Retro Games and Level Up Your Skills (Paperback)

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About This Book

This comprehensive guide to Retro Games, Arcade Development, Game Programming provides readers with in-depth knowledge and practical skills. Whether you're a beginner or an experienced professional, this book will help you master Game Development.

What You'll Learn:
  • Master Retro Games techniques
  • Master Arcade Development techniques
  • Master Game Programming techniques
  • Master Beginner Coding techniques
  • Master Creative Tech techniques
  • Practical real-world examples
  • Best practices from industry experts
Customer Reviews
Overall Rating
4.8
(42 reviews)
Review Highlights
All Reviews
Reviewer
Prof. James Wilson
July 24, 2025

This seminal work by esteemed authors provides a comprehensive examination of Retro Gaming. The theoretical framework presented in chapter 3 particularly stands out as groundbreaking in the field of Game Development.

Academic Review
Reviewer
CodeMaster
November 4, 2025

Changed how I think about Creative Coding. Highly recommend!

Reviewer
Mike T.
May 8, 2025

After reading this, I finally understand Programming for Beginners! The examples about 2D Games were so relatable and the exercises really helped cement the concepts.

Personal Experience
Reviewer
Jennifer L.
January 18, 2026

My boss recommended this book when I was struggling with Creative Tech at work. Two weeks later, I was implementing Creative Tech solutions that impressed the whole team!

Personal Experience
Reviewer
Dr. Samantha Chen
March 7, 2025

This seminal work by esteemed authors provides a comprehensive examination of Game Development. The theoretical framework presented in chapter 3 particularly stands out as groundbreaking in the field of Programming.

Academic Review
See All Reviews (42)
Community Discussion
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Recent Discussions
User
.
February 5, 2026

This is a comment about the book. I particularly liked the parts about Retro Games. Would recommend to anyone interested in Programming!

Reply
User
.
February 19, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Retro Games, Arcade Development. Would recommend to anyone interested in Game Development!

User
.
February 8, 2026

This is a comment about the book. I particularly liked the parts about Retro Games, Arcade Development. Would recommend to anyone interested in Creative Coding!

Reply
User
.
February 5, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Retro Games, Arcade Development, Game Programming. Would recommend to anyone interested in Retro Gaming!

User
.
February 5, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Retro Games. Would recommend to anyone interested in Programming!

User
.
February 9, 2026

This is a comment about the book. I particularly liked the parts about Retro Games. Would recommend to anyone interested in Retro Gaming!

Reply
User
.
January 31, 2026

This is a nested (level 1) comment about the book. I particularly liked the parts about Retro Games, Arcade Development. Would recommend to anyone interested in Beginner Game Design!

See All Discussions (24)